After posting about my experience updating Windows 10 to Creators Update via WSUS earlier this year i thought updating to Fall Creators Update should be a breeze. Well, not exactly. There are some issues and quirks i had to deal with.
First of all, our WSUS has successfully pulled Fall Creators Update (1709 version) from Microsoft servers sometime around October 17 and started reporting Needed status for Windows 10 PCs in our network. So i went and declined an upgrade for Windows 7 and 8.1 machines as we are not doing such upgrades. And then approved en_us and en_gb updates for a special group, which i will be putting PCs in to update. We have two versions as there are a few computers in the network using en_gb version (that was a mistake, but now we don’t really want to reinstall them; i wish there were only one EN version..). Then i have added a few testing PCs to that group. When doing Check for updates it pulled the update from WSUS and started preparing it for installation. While PC was showing “Preparing” status, WSUS was showing Failed status for this machine (quirk No.1, but very minor one). After the update installation it still shows Needed status for some time, until it gets new info from PCs. Once PC has prepared Fall Creators Update (FCU or 1709) it shows a popup as shown above. It is different from what was shown last time and this popup is the usual Action Center popup. Although i would like not to have human faces in there as i have to prepare instructions with screenshots and this looks weird. Quirks No.2 and 3 – pressing Restart Now in this popup did nothing on one of my testing machines. I have waited 5 minutes, tried pressing it again, restarting the machine and pressing again. Nothing. The second PC haven’t even showed it at all for some reason. One should hope MS will fix this for the next update (actually, it should be fixed in the FCU already for it to work for the next update). So, i had to use Start > Power button > Update and Restart. This worked fine and FCU install went smoothly on both machines. It took around 10-15 minutes until seeing your desktop (with multiple reboots and waiting for it to finish once you login). As MS is now doing updates with only differences, not overwriting the whole system, it takes almost 2 times less time. This is great.
Wanted to try this game since it was nominated for the Essen Spiel awards. I also like some of the other designer’s Phil Walker-Harding games (Sushi Go!, Cacao). First suspicion appeared after watching people playing it on video. Recently this game has been added to Yucata library, so i rushed to try it out. And, sadly, confirmed my doubts. Although the game has some interesting mechanisms, as when players in order put cubes on boats and then one of the players decide where to sail one boat. Although every points generating board has two sides and provides some replay value. And the game is oriented to families based on its weight. All in all it lacks long term strategy planning and even ability to have some short term tactic. Because there is very little control of what is happening every turn. It is hard to explain with words. This is better seen when playing it. Say you want to add a few cubes in a row to one scoring board. You put one cube on some boat, but on the other player’s turn anything can happen. He may add his cube right after yours or sail the boat or anything else. There are special cards that lets you play around this a bit, but to get them you have to spend cubes and sail a boat to the place with them and someone can beat you to that and sail the boat first to gain the right to pick cards first. Although many games doesn’t have an absolute control, this one has too little of it for my liking. I have only played it with two players, but i somehow feel it should be even more chaotic with more players. Maybe this game is better suited for family play evenings or playing during a party not paying attention to strategy or tactics. But this is not what i like in games usually. 6/10
This time i won’t be talking about a new game for me. As i’ve been playing 

